Train is a critically acclaimed and award-winning game. Train explores complicity within systems. It also asks two questions, “Will people blindly follow the rules?” and “Will people stand by and watch?”
Game Designer: Brenda Romero
Release Date: April 29, 2009
- Design Confidante and Sounding Board: Ian Schreiber
- Testing: Christopher Schmidt, Michelle Menard, Laura Beukema, Ian Schreiber, Darren Malley, Tyler Hawley
- Thanks to: Ian Schreiber, John Sharp, Ian Bogost, John Romero, David Dirlam, Rabbi Belzer, Steve Meretzky, David Fox, Dan Cook, Jason Rohrer
Press
- Kotaku, Stephen Totilo, December 14, 2010: “How People Played a Holocaust Game”
- The Daily Beast, Ben Crair, December 14, 2010: “Brenda Brathwaite: Holocaust Game Designer”
- San Jose Mercury News, Matt Wilson, December 2, 2010: “Visitors ‘Learn to Play’ at De Anza College’s New Exhibit”
- GamesTM, October 25, 2010: “Brenda Brathwaite’s Train”
- News.de, Isabelle Wiedemeier, June 28, 2010: “Train- Das Speil: Holocaust Spielen Und Erfahren”
- Heise Onine, March 14, 2010: “GDC: Train Bringt Spieler Zum Weinen”
- Devin Monnens, March 7, 2010: “Tactility and Ambiguity: The Mechanics and Message Behind Train”
- APOGE Online (Italy), Federico Fasce, August 20, 2009: “L’esperienza del mondo in forma di gioco”
- Shabling Rambling Babbling, Casey O’Donnell (UGA), July 29, 2009: “On Train and The Irish Game”
- Game Design Aspect Of The Month, Altug Isigan, July 29, 2009: “A Comment on Sande Chen’s ‘Reflections on Train'”
- Gamasutra, Sande Chen, July 14, 2009: “Reflections on Train”
- Gamasutra, Ian Bogost, June 30, 2009: “Persuasive Games: Gestures as Meaning”
- Kotaku, Leigh Alexander, June 30, 2009: “In Defense of the Classic Controller”
- Loodo (Brazil), June 30, 2009: Train
- Wall Street Journal, Jamin Brophy-Warren, June 24, 2009: “The Board Game No One Wants to Play More Than Once”
- Sources and Methods, Kristan J. Wheaton, June 17, 2009: “Brenda Brathwaite is Amazing”
- Gambit, Abe Stein, June 15, 2009: “Train of Thought”
- Post Position, Nick Montfort, June 11, 2009: “Playing the Irish Game, Talking About Train”
- Play This Thing, Ian Schreiber, May 12, 2009: “Train: Tabletop Tuesdays: Game as Gallery Art”
- Subversive Puppet Show, Jason Mical, May 5, 2009: “A Game That Matters”
- The Escapist, Jordan Deam, April 30, 2009: “TCG: How a Board Game Can Make You Cry”